Domain: Ancestors Subdomain: 2; Repose Domain: 2; Souls Subdomain: 2
Level: Arcanist: 3; Cleric: 2; Oracle: 2; Shaman: 2; Sorcerer: 3; Warpriest: 2; Witch: 2; Wizard: 3
Components: V, S, M/DF (salt and a copper piece for each of the corpse's eyes)
Casting time: 1 standard action
Range: touch
Duration: 1 day/level
Saving Throws: Will negates (object)
Spell Resistance: yes (object)
Target: corpse touched
Description: Preserves one corpse.
You preserve the remains of a dead creature so that they do not decay. Doing so effectively extends the time limit on raising that creature from the dead (see raise dead). Days spent under the influence of this spell don't count against the time limit. Additionally, this spell makes transporting a slain (and thus decaying) comrade less unpleasant.
The spell also works on severed body parts and the like.